Search found 26 matches
- Thu Dec 09, 2021 10:29 pm
- Forum: Suggestions Dump
- Topic: Skill / Mechanic: Infusion - do not disclose other alignment values
- Replies: 6
- Views: 8049
Re: Skill / Mechanic: Infusion - do not disclose other alignment values
Instead of local flavor descriptions, what about something like SH barricade descriptors like lightly infused, moderately infused, strongly infused, very strongly infused or some such? That would still leave the mystery in while not needing to parse out local descriptions.
- Mon Dec 06, 2021 9:48 pm
- Forum: The Panopticon
- Topic: Weird books.
- Replies: 35
- Views: 33183
Re: Weird books.
You read the book. It's a rulebook for Nexus War, the tabletop game. Unfortunately, there is a misprint involving a wolf with no mouth.
- Sun Dec 05, 2021 5:08 pm
- Forum: Closed Bug Reports
- Topic: Healing more HP than they were missing
- Replies: 3
- Views: 4016
Re: Healing more HP than they were missing
Did you see if you actually got 10 XP or whether it just said you got 10 XP?
- Sun Dec 05, 2021 5:05 pm
- Forum: Promoted Suggestions
- Topic: Skills: First Aid and Surgery Reduce Medical Harvest Cost
- Replies: 2
- Views: 5120
Re: Skills: First Aid and Surgery Reduce Medical Harvest Cost
+1
This seems a fair trade-off for losing the harvesting ability, and in line with how some skills can reduce AP costs for crafting, for instance.
This seems a fair trade-off for losing the harvesting ability, and in line with how some skills can reduce AP costs for crafting, for instance.
- Thu Dec 02, 2021 11:37 pm
- Forum: Closed Bug Reports
- Topic: clothing items showing as "a ,"
- Replies: 1
- Views: 2463
clothing items showing as "a ,"
Observed on a level 1 character talavil (id=13331), username velan. When clicking to see her description, her character appears to be: A woman in her late fifties with short white hair and an expression of perpetual seriousness. She is wearing a , a , a Pair of Combat Boots, and a Red Beret. It look...
- Tue Nov 30, 2021 8:39 pm
- Forum: Mechanics Discussion
- Topic: Mechanic: Raiding Neutrals as Good
- Replies: 9
- Views: 10906
Re: Mechanic: Raiding Neutrals as Good
+1 to some kind of mechanic to ameliorate the effect of attacking a Neutral or Good who is in a faction of your faction's enemies. My characters don't tend to use HoZ, being more support characters, but it is vital for raiding Lightspeakers and very helpful for angelic warriors. Making it so very ex...
- Sun Nov 28, 2021 4:21 pm
- Forum: The Panopticon
- Topic: Donations and Credits
- Replies: 11
- Views: 29551
Re: Donations and Credits
Important: be sure to mention your username when making the donation so it can be credited to the right account.
- Sat Nov 27, 2021 8:56 pm
- Forum: The Panopticon
- Topic: Newspapers: B5 Edition
- Replies: 116
- Views: 292556
Re: Newspapers: B5 Edition
It's nice to see that despite idling out years ago, Kenny still has the most deaths.
- Sat Nov 27, 2021 8:42 pm
- Forum: Promoted Suggestions
- Topic: Interface: Add Space above 'Give'
- Replies: 4
- Views: 6679
Interface: Add Space above 'Give'
Suggestion: In the Basic Actions pane, put a larger space above the "Give" actions line (between it and the Search / Harvest / Hide line. Reason: Not all of us have great vision, or great hand-eye control, or are on large screens. Make it easier to click what you want to by adding a bit of...
- Sat Nov 27, 2021 7:51 pm
- Forum: Suggestions
- Topic: Gameplay: New Badge Grinds
- Replies: 24
- Views: 28506
Re: New Badge Grinds
We already have a Damage Dealt stat, do we really need stats for Melee and HTH (and, presumably, Ranged) strikes? Or ammo used? I agree with putting MP Energized in with Healing; it's just healing of a different kind. Putting in a stat for Transcended killed would just make sense, as we already have...