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Nexus Clash :: View topic - Thrown Weapon Suggestions
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Thrown Weapon Suggestions

 
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Lagn
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Joined: May 12, 2010
Posts: 489

PostPosted: Tue Dec 22, 2020 3:27 am    Post subject: Thrown Weapon Suggestions Reply with quote

Suggestion 1: Holy Water now capable of being thrown at enemies. Deals one impact damage, but demons hit by a bottle of the stuff will take 5 points of unsoakable damage.

Suggestion 2: New thrown weapon, Molotov Cocktail. Deals 10 Fire damage, weighs 2, and can be crafted from a Bottle of Vodka and Fuel Can. Can also be found in Dark Alehouses.

Suggestion 3: Characters capable of lifting heavy items can pick up other characters and throw them. The chances of successfully grabbing a character for throwing purposes is determined by the HtH tree, and if the grabbed character takes any action they are instantly freed and must be grabbed again. 10 impact damage is dealt to both the thrown character and the target if a hit connects, while a miss only deals damage to the thrown character. Damage auras also apply both ways. Dropping a character while flying/gliding deals 10 impact damage to the grabbed character, same as if they were thrown. To prevent abuse, the grabber is not able to move while grabbing a character and must throw them or put them down.
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Lagn
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Joined: May 12, 2010
Posts: 489

PostPosted: Tue Feb 09, 2021 8:29 am    Post subject: Reply with quote

Suggestion 4: Javelin. 5 piercing damage, can be crafted out of Piece of Wood via the Bowyer skill and found in Sporting Goods Stores and Treehouses. Has a base 15% to-hit chance and weight of 1. Damage can be increased by 2 if you have a Spear-thrower in your inventory.
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Kandarin
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Joined: Jan 19, 2010
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Location: Charlotte's Bakery University

PostPosted: Thu Mar 04, 2021 2:54 pm    Post subject: Reply with quote

#1 is impossible for under the hood database reasons (sorry).

#2 is a pretty cool idea.

#3 would be a ludicrous amount of dev work for little reward.

#4 is a pretty cool idea.
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