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This bean I'm suggesting is basically that, but instead of healing it will increase your max HP by 1 every time you eat one, for a maximum of 10. If you try to eat more after 10 you will get a message like "you already ate all the beans your body can handle, eating this will have no effect" or something like that.
When you find the beans they go to your inventory, and can be eaten, dropped or given away.
They can be found in idyllic forest/grassland, lush orchards and mountains.
Their rarity should probably be about the same as lore.
Posted: Sat Sep 05, 2020 10:50 am Post subject: Re: Elder beans
sohdbrimks wrote:
They can be found in idyllic forest/grassland, lush orchards and mountains.
This feels unbalanced towards Good characters, perhaps a similar item could be added for Stygia.
Besides that, I think it should not be an item but an event, the same way finding Lore works - a character would just see an entry in their message log that they found a curious looking bean (fruit, plant, cookie...) and decided to eat it.
Oh, another idea: how about making this a big list of various eating events, tied to particular tiles the same way Exploration Badges are, but completing the set would not give CP but increase in max HP. _________________ My characters and random trivia: https://wiki.nexuscla.sh/wiki/index.php?title=User:Badziew
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