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Nexus Clash :: View topic - Eternal Soldier Skill: Counterattack
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Eternal Soldier Skill: Counterattack

 
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Whytemeet
Planeswalker
Planeswalker


Joined: Sep 12, 2012
Posts: 371

PostPosted: Fri Feb 15, 2013 7:50 am    Post subject: Eternal Soldier Skill: Counterattack Reply with quote

I was thinking of a way to give the ES an "aura" of sorts. I increased the amount of damage considering it would only work 20% of the time. This skill would effectively replace Master of the Flow.

This skill requires Way of Water

60 CP

All attacks made against the Eternal Soldier have a 20% chance to miss. The attacker is instead dealt (level divided by 2.5, rounded up) points of Impact damage.

What do you all think?
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Teksura
Nexus Fixture
Nexus Fixture


Joined: Dec 17, 2009
Posts: 5580

PostPosted: Fri Feb 15, 2013 8:40 am    Post subject: Reply with quote

Running the numbers, this would deal as much damage as a passive 2.4 damage aura. (30/2.5) = 12 damage 12*0.2=2.4 damage per attack taken.

The one we're planning on giving them is a passive 6 damage aura (and likely its own standalone skill), so you'd need the numbers here modified to go more along that line.
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Whytemeet
Planeswalker
Planeswalker


Joined: Sep 12, 2012
Posts: 371

PostPosted: Fri Feb 15, 2013 9:24 am    Post subject: Reply with quote

If we turn this into an activated ability, maybe 3 AP 5 MP grants you 25 minutes of Counterattack and change the percent to 50 it would average out to 6 damage per attack.
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He-Man{6080} Spawn{6093} The Man In Black{6108} Michael Myers{6199} Alucard{6278} Whytemeet{6837} Nico Bolas{6980} The Dark One{7146} Batman{7310} Dralnu{7671} Yoda{9448} The Question{9618}
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