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Nexus Clash :: View topic - [Skill] allow transmuting junk into random components
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[Skill] allow transmuting junk into random components

 
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Badziew
Active Member
Active Member


Joined: May 18, 2017
Posts: 202

PostPosted: Sat Feb 22, 2020 1:06 pm    Post subject: [Skill] allow transmuting junk into random components Reply with quote

Every search trip usually ends up with a stack of useless items - things that are searchable in that location but have no use for that particular character and their friends or allies.
In fact, some items in game (for example padlock) are even unusable by design.

Perhaps it is time to make all that junk useful again!

Suggestion:
- add a new Skill that allows to convert an item in character's inventory into a random amount of random components
- the randomness is on purpose, it is more fun/exciting/masochistic that way, and probably easier to implement too
- depending on the way it is described, this new Skill could fit either into Repair Item tree (mundane disassembling of the item), or Alchemy tree (actually transmuting the item by magic)
- some kinds of items should probably be blocked from converted, initial mechanics can probably reuse the list of items that cannot be dropped or given away
- perhaps it would also be a good idea to block skill usage for enchanted items and weapons with ammo loaded

Some possible names for the Skill:
- Decompose Item, Disassembly Item, Extract Components, etc (for the Repair variant).
- Wild Transmutation, Chaotic Transmutation, Transmute Any Item, etc (for the Alchemy variant).
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Kandarin
Dreamweaver
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Joined: Jan 19, 2010
Posts: 2221
Location: Charlotte's Bakery University

PostPosted: Thu Mar 04, 2021 1:46 pm    Post subject: Reply with quote

This would be an enormous amount of work to have rules for every item in the game, that would have to be updated every time we made a new item type.
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