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pet suicide?

 
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honestmistake
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Joined: Feb 12, 2010
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PostPosted: Mon Dec 02, 2019 2:31 pm    Post subject: pet suicide? Reply with quote

There are many reasons to suicide at low levels (easy respawn and death count spring to mind) but recently I've had a faction-mate repeatedly suicide against my ghouls (inside the stronghold) meaning that I now have over a dozen of his corpses as ghouls... This doesn't sit too well with me, I am not accusing them of cheating but I do feel its a very dodgy tactic given how easy it is to spam low level accounts in this type of game. Again, I am not suggesting this is whats happening but I do feel it's against the spirit (if not the letter) of the rules? So, am I being over sensitive to what is a known feature that I just haven't encountered before or should someone on the dev team take a look at how easy this would be to make a huge insta-horde for any ghoul master?
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Kandarin
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Joined: Jan 19, 2010
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PostPosted: Mon Dec 02, 2019 5:16 pm    Post subject: Reply with quote

It's not an intended feature and its ease is a side effect of the change spawning mortals close to their base. We'll have to add some sort of counter to it.

Last edited by Kandarin on Mon Dec 02, 2019 7:55 pm; edited 1 time in total
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Dissident
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PostPosted: Mon Dec 02, 2019 7:11 pm    Post subject: Reply with quote

LONG LIVE THE ZOMBIE FACTORY
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Liemannen
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Joined: Jan 25, 2012
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PostPosted: Tue Dec 03, 2019 1:39 am    Post subject: Reply with quote

CCC was having a small discussion sorta about this couple weeks ago, albeit with the suicider being a maxed out character. I as a lich wasn't that keen on the idea doing it in our SH. Seemed kinda abuse-y even with a maxed out character.

However...mopping up own faction mates in the ghoul ball in enemy ex-SH after a raid however is just smart thinking. And 'cause CCC, setting pets to Aggressive against everyone when on foul mood while randomly traveling/hiding somewhere is also fun and appropriate.
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Carilgar
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Joined: May 17, 2014
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PostPosted: Tue Dec 03, 2019 9:23 am    Post subject: Reply with quote

Kandarin wrote:
It's not an intended feature and its ease is a side effect of the change spawning mortals close to their base. We'll have to add some sort of counter to it.


I was doing this with Themys at the RRF. I stopped since it was ruled abuse here.

I suppose I'll just continue to do exactly the same thing on the npc monsters in Stygia or any zombies I find any where. I thought I'd not waste the corpses and help my 'zombie' faction at the same time.

Viva la wraiths!!!!

Dissident wrote:
LONG LIVE THE ZOMBIE FACTORY


Yes.
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Carilgar, DND (7989) | Seldara, EOG (7990) | Nightfire, RP (7991) | Stormshadow, PoR (8049) | A Pair of Doorknocking Mormons, AYS (8050) | Chianni, Forsaken (8051) | Koldar, Sugarcube Corner (11873) | Themys, RRF (12088)
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honestmistake
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PostPosted: Tue Dec 03, 2019 5:03 pm    Post subject: Reply with quote

Thanks Carilgar. wasn't wanting to accuse anyone of cheating, just felt a little unfair with the new spawn rule. #MODS.. should I idle the ghouls or just let em die off naturally?
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Nayru
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Joined: Oct 22, 2016
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PostPosted: Tue Dec 03, 2019 7:40 pm    Post subject: Reply with quote

not that big an issue to be needing the 'farmed' summoner to bother doing something themselves, i'd imagine
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