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But what about crafters? Like conduits who transmute components to craft armor or weapons? I think if they did apply the bonus experience to potions, the item crafters would just lose out on that. If they did apply that, I would think they could add like 1 xp per transmuted item component when crafting as well. The main problem I see with all of that, though, is combat focused characters might level even slower than they had before, in comparison.
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