Author |
Message |
Topic: Grind Badges Unlocking New Mortal Skills |
haliphax
Replies: 21
Views: 436
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Forum: Suggestion Drafts Posted: Wed Jan 13, 2021 11:13 am Subject: Grind Badges Unlocking New Mortal Skills |
I think cosmetics or toy skills would be a cool reward, yeah. Anything meaningful (mechanics-wise, i.e. requiring balance) just places more emphasis on the grind, which is treating the symptom and not ... |
Topic: Display class when hovering over character's level |
haliphax
Replies: 4
Views: 252
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Forum: Implemented Suggestions Posted: Sun Jan 10, 2021 10:49 pm Subject: Display class when hovering over character's level |
This has been implemented on the dev server. |
Topic: Reduced MP spells not shown in dropdown* |
haliphax
Replies: 0
Views: 43
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Forum: Bug Reporting Posted: Sun Jan 10, 2021 8:40 pm Subject: Reduced MP spells not shown in dropdown* |
The asterisk is in the topic since I couldn't fully describe it. They only fail to show up when you have enough to cast it, but you don't have the full cost. For instance, a reduced cost Death Dart on ... |
Topic: Patch Notes - 21st December |
haliphax
Replies: 10
Views: 571
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Forum: Announcements Posted: Thu Dec 31, 2020 8:52 am Subject: Patch Notes - 21st December |
Fix for current items is in place. Thanks, Rincewind! |
Topic: Patch Notes - 21st December |
haliphax
Replies: 10
Views: 571
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Forum: Announcements Posted: Mon Dec 28, 2020 7:48 am Subject: Patch Notes - 21st December |
No, the fix for existing items wasn't ready yet. I'll try to get that knocked out and in the next patch, though! |
Topic: Clothing gains weight when lighten dissipates |
haliphax
Replies: 1
Views: 129
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Forum: Squashed Bugs Posted: Tue Dec 08, 2020 11:48 am Subject: Clothing gains weight when lighten dissipates |
I have a fix for this on the dev server, but we will need to find a way to fix everyone's existing items that have been made heavier by the enchants wearing off. |
Topic: Summoned corpses should get extended shelf-life |
haliphax
Replies: 3
Views: 225
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Forum: Implemented Suggestions Posted: Fri Nov 20, 2020 12:47 am Subject: Summoned corpses should get extended shelf-life |
Assuming other devs don't raise concerns with it, I have a fix for this that bumps the time of death by a minute if the corpse will expire in the next 60 seconds (at the time of skill use). |
Topic: Homing Beacon visual bug with Harbinger of Conquest |
haliphax
Replies: 3
Views: 275
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Forum: Squashed Bugs Posted: Sun Nov 15, 2020 9:48 pm Subject: Homing Beacon visual bug with Harbinger of Conquest |
This has been fixed on dev. The bug also would be triggered by Phantasmal Terror, Judging, or Steady Aim. Any effects after those with a listed modifier would duplicate the modifier text. |
Topic: Homing Beacon visual bug with Harbinger of Conquest |
haliphax
Replies: 3
Views: 275
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Forum: Squashed Bugs Posted: Sun Nov 15, 2020 8:42 pm Subject: Homing Beacon visual bug with Harbinger of Conquest |
It's likely going to be anything listed after Harbinger if my assumption as to the bug's origin is correct. Will spin up a test character in my local environment to reproduce and tinker with it. |
Topic: Extra renown for killing hostile/enemy officers |
haliphax
Replies: 9
Views: 381
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Forum: Suggestion Drafts Posted: Sun Nov 15, 2020 8:39 pm Subject: Extra renown for killing hostile/enemy officers |
I don't know of any reason dev team would want to limit faction leaders. Everyone is a leader in one of my factions for administrative ease. |
Topic: No mention of aura when curses hit |
haliphax
Replies: 3
Views: 275
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Forum: Bug Reporting Posted: Sun Nov 15, 2020 8:38 pm Subject: No mention of aura when curses hit |
I had started poking at this before my week-long sabbatical. I'll try to get back to it. |
Topic: Add some low-tier Neutral Mobs to Laurentia |
haliphax
Replies: 51
Views: 1923
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Forum: Suggestion Drafts Posted: Wed Nov 04, 2020 8:37 am Subject: Add some low-tier Neutral Mobs to Laurentia |
Maybe in the outer planes it's like 50/50 if it happens or not? |
Topic: Add some low-tier Neutral Mobs to Laurentia |
haliphax
Replies: 51
Views: 1923
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Forum: Suggestion Drafts Posted: Sun Nov 01, 2020 8:24 pm Subject: Add some low-tier Neutral Mobs to Laurentia |
I think even maxxed T3s should still be able to participate. Maybe the different tiers of mobs could scale their rewards, and that's that. There is no system in place right now for fractional badge re ... |
Topic: Add some low-tier Neutral Mobs to Laurentia |
haliphax
Replies: 51
Views: 1923
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Forum: Suggestion Drafts Posted: Sat Oct 31, 2020 7:53 pm Subject: Add some low-tier Neutral Mobs to Laurentia |
Adding any status effects at all to pets would be a big ask with the existing structure. |
Topic: Add some low-tier Neutral Mobs to Laurentia |
haliphax
Replies: 51
Views: 1923
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Forum: Suggestion Drafts Posted: Sat Oct 31, 2020 12:31 pm Subject: Add some low-tier Neutral Mobs to Laurentia |
Introductory NC quest: Kill 10 rats |
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