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Nexus Clash Forum Index
Author Message
  Topic: Dynamic ley lines
BobGeneric

Replies: 2
Views: 409

PostForum: Suggestion Drafts   Posted: Thu Jun 25, 2020 8:01 pm   Subject: Dynamic ley lines
Something like this is in the works for Breath 5. See https://www.nexusclash.com/modules.php?name=Forums&file=viewtopic&p=91594#91594
  Topic: Dev Blog: Leaks for B5
BobGeneric

Replies: 5
Views: 2384

PostForum: Announcements   Posted: Thu Jun 25, 2020 8:00 pm   Subject: Dev Blog: Leaks for B5
It's been a long while since we've had some quality leaks. Let's change that.

So in this thread here: https://www.nexusclash.com/modules.php?name=Forums&file=viewtopic&p=91589 halifax broug ...
  Topic: More Gameplay Feedback
BobGeneric

Replies: 9
Views: 930

PostForum: Suggestion Drafts   Posted: Wed May 13, 2020 3:25 pm   Subject: More Gameplay Feedback
One more quick thought on Enchantments and Sense Magic - in general, the design philosophy is that you should be given information when you NEED to know in order to effectively use your skills - just ...
  Topic: More Gameplay Feedback
BobGeneric

Replies: 9
Views: 930

PostForum: Suggestion Drafts   Posted: Wed May 13, 2020 8:45 am   Subject: Re: More Gameplay Feedback
There are a few instances in this game where the lack of information the game gives you is a huge hindrance to what should be an easy task.
...
For enchantments, let's be honest: Nearly everyone use ...
  Topic: Dev Blog: Leaks for B5
BobGeneric

Replies: 5
Views: 2384

PostForum: Announcements   Posted: Mon Sep 16, 2019 10:34 am   Subject: Dev Blog: Leaks for B5
In case you were wondering what the weapons tab was going to look like, here's a sample. This more a QoL thing, but a welcome one, I think.

https://i.imgur.com/1UCUnLG.png
  Topic: Dev Blog: Badges and what to do about them
BobGeneric

Replies: 32
Views: 6102

PostForum: Out-of-Character Discussion   Posted: Mon Sep 16, 2019 10:24 am   Subject: Dev Blog: Badges and what to do about them
I looked at a lot of ways to slice and dice data, but wound up deciding that probably the most effective chart I could provide was this one... the chart that tells you how many CP the currently-active ...
  Topic: THE RULES (Updated June 18, 2019)
BobGeneric

Replies: 0
Views: 1558

PostForum: Announcements   Posted: Tue Jun 18, 2019 8:48 am   Subject: THE RULES (Updated June 18, 2019)
Welcome to the Nexus! Like any community, we have a set of rules and guidelines in place that we expect you to be familiar with and adhere to. This thread outlines the code of conduct you are expected ...
  Topic: NexusClash Disciplinary Policy (Updated June 18, 2019)
BobGeneric

Replies: 0
Views: 1266

PostForum: Announcements   Posted: Tue Jun 18, 2019 8:42 am   Subject: NexusClash Disciplinary Policy (Updated June 18, 2019)
NexusClash is an environment created, maintained, and hosted by the development team free of charge for those who wish to use it for fun, storytelling, and/or entertainment... provided they are willin ...
  Topic: If you need help
BobGeneric

Replies: 0
Views: 1305

PostForum: Announcements   Posted: Sat Nov 24, 2018 4:48 pm   Subject: If you need help
If you are experiencing a problem that someone needs to fix as the result of a bug, you should visit the


Anyone on the list above that you contact will try to make sure whatever problem you're h ...
  Topic: Database Cleanup
BobGeneric

Replies: 0
Views: 1429

PostForum: Announcements   Posted: Tue Nov 13, 2018 9:16 pm   Subject: Database Cleanup
In the interest of reducing the number of spam/illegitimate accounts in the database, I did a database purge of users that meet all of the following criteria:

1. Are at least one week old (to make ...
  Topic: Adrenal Healing: extra HP over max HP stays indefinitely
BobGeneric

Replies: 3
Views: 1398

PostForum: Squashed Bugs   Posted: Fri Sep 14, 2018 12:02 pm   Subject: Adrenal Healing: extra HP over max HP stays indefinitely
Root cause appears to be stopping Bloodlust manually does not remove excess HP (noted in character log that timestamps of bloodlust wearing off did not correspond with AP ticks). This has been patched ...
  Topic: Announcement: Breath 3.5 "Final Patch"
BobGeneric

Replies: 15
Views: 6426

PostForum: Announcements   Posted: Tue Sep 11, 2018 9:57 am   Subject: Announcement: Breath 3.5 "Final Patch"
Carrying a heavy item prevents flight.
  Topic: Announcement: Breath 3.5 "Final Patch"
BobGeneric

Replies: 15
Views: 6426

PostForum: Announcements   Posted: Mon Sep 10, 2018 11:12 pm   Subject: Announcement: Breath 3.5 "Final Patch"
Below is a list of the items that are being patched and will be implemented in the "Final Patch" for Breath 3.5 - we anticipate there will be no future patches for Breath 3.5 because we will ...
  Topic: Alt-Abuse and Zerging
BobGeneric

Replies: 1
Views: 5640

PostForum: Announcements   Posted: Wed Sep 05, 2018 1:28 pm   Subject: Alt-Abuse and Zerging
In the interest of adding some clarity to these guidelines, here is the first hard and fast restriction.

RESTRICTION ONE: Once one of your characters has participated in a raid against a faction, n ...
  Topic: Donations and Such
BobGeneric

Replies: 283
Views: 135119

PostForum: Announcements   Posted: Thu Sep 08, 2016 11:47 am   Subject: Donations and Such
All donations to this point should now be processed.
 
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