Posted: Fri Jan 29, 2010 11:18 pm Post subject: Donations and Such
With some encouragement from my wife, I have decided the site is far enough along in the process to begin accepting donations. If you're pleased with what you see, or just want to support the continued development of this site, feel free to donate.
The "Donate" button now shows with the links on the left-hand side of the screen if you wish to donate via paypal. If you cannot (or will not) use Paypal, please send me a private message with the subject "Donation Address" and I will reply with a mailing address to which donations can be sent.
IMPORTANT: If the email address tied to the paypal donation is different from the one you used to register for this site, I will not be able to figure out your user name. If you used a different email to register for this site, please email the address that appear on the PayPal page from the email address that you use for Paypal in order to tell me your username on this site so I can ensure you are properly credited for your donation.
I will process payments in batches as I am able. Your balance (if you have one) will be shown on the main screen displaying all your characters.
An automatic "credit" system will probably eventually be implemented, but as it stands now, I will be manually adding these items.
Your donations get you access to the following (one dollar of donation is worth 100 credits):
* Additional Character Slot: 300 + 300 * (total existing additional character slots)
(This means your 4th character is 300 credits, your 5th character is 600 credits, etc.)
* Naming rights and ability to change the description (but not base tile type) of a single tile: 1000 Credits (Name and description subject to approval; no URLs or obscenities will be accepted)
* Custom item name: 100 Credits (name subject to approval, this changes the actual name displayed on an item, including a weapon, to "special name, a(n) normal name" - including on broadcast kill messages). The name is not "lost" through degradation or similar; the name change is permanent. Limit of 64 characters.
* Customize a "known" spell's name and attack/defense/kill descriptions: 300 Credits (subject to approval; you will need to supply the name of the character who knows the spell, the current spell name, and what you wish to change the name to).
You will also need to fill in the blank for the attack string of "You attack target with _______, and missed/dealing X points of Y damage.", the target's string of "Character X ________, and missed/dealing X points of Y damage" and the "kill" string of "Character X attacked Character Y ______________! (on this last, "killing them" will be appended at the end if it is not already clear from the flavor text.
* Upload a Custom Avatar: 200 Credits (now with automation!)
Last edited by BobGeneric on Wed Aug 04, 2010 11:02 am; edited 2 times in total
I would have donated by now, but it seems PayPal is being a bitch about accepting my card. _________________ Nobody likes artists, and who can blame them? When they aren't challenging your preconceptions or whatever, or renouncing the boundary between being and nonbeing, they're beating you at games with their nigh mystical bullshit.
Joined: Nov 28, 2009 Posts: 79 Location: Netherlands
Posted: Sat Jan 30, 2010 3:06 am Post subject:
I donated enough for my 'Acta Sanctorum Memorial' tile.
Note that I want a list of Heroes/Saints on it!
If I had 'free reign' I'd make it an Ivory Tower with a marble plaque with a list of Actans of renown.
The function of the Ivory Tower could simply be like an apartment building.
Just with a different and rather cool description.
Something in the direction of:
"You stand in awe.
Somehow this place inspires you with the deeds of ancient heroes, fighting valiantly for justice.
They were a beacon of light in an ocean of Darkness."
Or anything similar but even cooler.
I'd not mind that. 8)
Posted: Sun Jan 31, 2010 6:40 am Post subject: Re: Donations and Such
extra slots will be "solo" or "factionless" characters
unfortunately that might not make much of an improvement over just letting whoever join whatever faction because unfactioned characters can still just tag along on other faction's raids and hide nearby to defend. The only way I can think of stopping something like that would be to make wards recognize their raiding faction and only let the faction that takes down the ward enter.
I kinda like the idea of that though because it will stop dogpiles, vultures and probably a couple of other things that promote nerd rage.
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